Taychin Dunn

Visual Designer / Game Designer, Bangkok, Thailand


Tay (short for Taychin) is originally from Bangkok, Thailand but currently lives in San Francisco, fluent in both Thai and English.

I have a strong passion for visual design and game design – specializing in both but have been a bit of a generalist on recent projects. I’ve dabbled in many 3D game engines and various artistic mediums. My current project is Beacon, a sci-fi 3D Roguelike video game slated to be released on PC and Xbox One.

http://beacon.monothetic.com

I currently have some prints of my works which can be found here.

http://www.inprnt.com/gallery/taychindunn/


Experience

Freelance Designer at Self-Employed
Present Bangkok, Thailand
Contract Visual Designer at Unicorn Hotels & Resorts
April 2016 – August 2017 Bangkok, Thailand
Creative Director / Co-Founder at Monothetic
January 2014 – Present San Francisco, CA
Contract Designer at Airware
February 2014 – May 2014 San Francisco, CA
Contract Visual Designer at Xceed
April 2013 – January 2014 London, UK
Trainee at A49 Architects
May 2010 – August 2010 Bangkok, Thailand
Project Lead at BLOOM
January 2008 – February 2012 San Francisco, CA
Lead Env Artist at NightFall Team
February 2005 – March 2007 Bangkok, Thailand

Education

BA in Game Design at Academy of Art University
September 2008 – May 2013 San Francisco, CA

Specialties

  • Art direction
  • UI/UX Mockups
  • Level design
  • Game design
  • Visual development

Skills

  • Photoshop
  • Illustrator
  • After Effects
  • Flash
  • Source Engine
  • UDK
  • UE4
  • Unity
  • Maya
  • Mudbox
  • Traditional illustration